Mario in Super Mario 64
Mario is the main protagonist and playable character in Super Mario 64. In this groundbreaking 3D platformer, Mario embarks on a quest to rescue Princess Peach from Bowser and collect the Power Stars scattered throughout the castle.
Moveset
- Walk/Run: Use the analog stick to control Mario's movement speed.
- Jump: Press A to perform a basic jump.
- Double Jump: Press A again while in mid-air to perform a higher jump.
- Triple Jump: Time three consecutive jumps correctly to perform a very high jump.
- Long Jump: While running, press Z + A to perform a long horizontal jump.
- Backflip: While standing still, press Z + A to backflip.
- Side Somersault: While running, quickly turn in the opposite direction and press A.
- Wall Jump: Jump towards a wall and press A when Mario touches it to bounce off.
- Ground Pound: Press Z while in mid-air to slam down quickly.
- Crouch: Press Z to crouch and move stealthily.
- Slide: While running down a slope, press Z to slide.
- Swim: Use the analog stick to swim in water, press A repeatedly to swim faster.
- Punch/Kick: Press B to attack enemies or interact with objects.
- Grab/Throw: Press and hold B near an object to grab it, release B to throw.
Power-ups
- Wing Cap: Allows Mario to fly temporarily.
- Metal Cap: Turns Mario metallic, allowing him to walk underwater and resist damage.
- Vanish Cap: Makes Mario transparent and able to pass through certain walls.
Stats
- Health: 8 wedges (equivalent to 4 hits)
- Running Speed: Moderate, increases with continuous running
- Swimming Speed: Moderate, can increase with rapid A button presses
- Jump Height: Varies based on jump type (normal, double, triple)
Trivia
- Mario's appearance in Super Mario 64 marked his debut in a 3D platforming game.
- Charles Martinet provided Mario's voice for the first time in this game.
- Mario's model in Super Mario 64 consists of 752 triangles.
- The "Yahoo!" sound when Mario jumps became iconic and has been used in many subsequent games.
- Mario can lose his cap in this game if hit by certain enemies or hazards.